Interview: Pandemic’s Tom French (The Saboteur)

Categories: Featured, Gaming, Interviews, PC, PS3, Previews, Xbox 360
Interview: Pandemic’s Tom French (The Saboteur)

This December sees the release of The Saboteur, a long-in-development third person action title for Xbox 360 and PS3 from Pandemic Studios. Having cut their teeth on well-received series like Full Spectrum Warrior, Star Wars Battlefront and Mercenaries, the developer's latest game continues in their tradition of wham-bam, blockbuster action shooters- at least at first glance. Pandemic have chosen to tread where many others have gone before by revisiting- you guessed it- World War II- as their setting. But that's where the inevitable groans of disapproval should stop- because there are good reasons to feel confident that The Saboteur will offer a refreshing take on a hackneyed subject matter. A distinctive, predominantly black and white art style, a unique twist on a familiar setting- the plot focuses on the travails of the French Resistance rather than on the conventional armies- and some interesting gameplay mechanics conspire to make the title feel infinitely more grown-up than, say, the same developer's Mercenaries games. The aptly named Tom French, lead producer on the title, is a jovial, enthusiastic advocate for the work of his studio, and is just as peppy and pleasant as his online interviews suggest. One concern I expressed to French was that with feel ...









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