Eyes on: Professor Layton and the Eternal Diva, the most faithful videogame movie in history
Posted by Chris Evans in DS, Gaming, Handheld, News, Previews on 29. May, 2010 | 4 Comments
It’s not very often that the words ‘movie based on a game’ result in something that does the original justice. Those of us gathered in the lobby of the British Film Institute seemed to share a feeling of not knowing quite what to expect from the somewhat bewilderingly titled Professor Layton and the Eternal Diva. [...]
News: Xbox 360 Dashboard update hands-on
Posted by Mark Cullinane in News, Xbox 360 on 21. Oct, 2009 | 1 Comment
One of the defining features of Microsoft’s approach to the Xbox 360 has been the company’s commitment to incrementally improve the console’s capabilities not via hardware upgrades but through firmware updates. This was most dramatically illustrated by last year’s comprehensive overhaul of the dashboard in the form of the New Xbox Experience, which brought a [...]
News: PSP GO DOA. O rly?
Posted by Mark Cullinane in News, Opinion, PSP on 20. Sep, 2009 | 0 Comments
Sony’s latest (and by far the most significant) revision of its PlayStation Portable hardware is mere days from release- but a few outspoken retailers have already proclaimed it dead on arrival. ShopTo in the UK, Nedgame in Holland, and Media Markt in Spain and Italy have all either voiced serious concerns about the system or [...]
Video Games Live comes to Ireland this November
Posted by Mark Cullinane in Featured, News on 17. Jul, 2009 | 0 Comments
It has just been announced that Video Games Live is coming to Ireland this November- specifically, the National Concert Hall in Dublin on November 29th.
Helmed by veteran videogame music composer Tommy Tallarico, Video Games Live has been wowing audiences all over the world for the last number of years with their shows, which features music [...]
EA’s John Riccitiello to game pirates: Bring it on!
Posted by Mark Cullinane in News, PC on 25. Jun, 2009 | 0 Comments
This writer has a healthy respect for EA’s head honcho John Riccitiello. His tenure as EA CEO over the last number of years has seen the mega-publisher make many changes for the better- not least the company’s newfound penchant for taking risks on new IPs, like Dead Space and Mirror’s Edge from last year.
But even [...]
Boom Blox’s user-generated content is hilarious, horrifying
Posted by Mark Cullinane in News, Wii on 11. Jun, 2009 | 1 Comment
In my recent review of EA’s Boom Blox Bash Party, I suggested that the game’s long term replayability could be boosted if the game’s community make good use of the LittleBigPlanet-style level creation and sharing tools. Two weeks on from the game’s release, I had a proper gander through the community’s creations so far.
The game’s [...]
Why Scribblenauts is worth looking forward to
Posted by Mark Cullinane in DS, News on 07. Jun, 2009 | 0 Comments
Scribblenauts, as my recent preview suggested, is going to be fantastic. I’m delighted to see that the game got a rapturous reception at E3, with all sorts of media outlets picking up on the huge potential of the free-form imagination-unleashing potential of 5th Cell’s puzzle-platformer. The video below shows pretty clearly why Scribblenauts + your [...]
E3 2009: Xbox 360’s ‘Project Natal’: Some Thoughts
Posted by Mark Cullinane in Featured, News, Opinion on 02. Jun, 2009 | 1 Comment
E3 2009 kicked off in earnest today with a strong performance from Microsoft in their press conference. Alongside a bevy of new game announcements came the first look at their long-awaited answer to Nintendo’s Wii motion-control technology, a camera-based add-on to the Xbox 360 tentatively dubbed Natal. While I’ll be offering my tuppence worth on [...]
World of Goo fan video might just blow your mind
Posted by Mark Cullinane in News, PC, Wii on 24. May, 2009 | 0 Comments
Eagle-eyed readers may have noticed that I quite like 2D Boy’s astonishing indie game, World of Goo (as evidenced by the goo blob in my banner). Well, Gametrailers.com recently ran a video-creation contest in order to drum up some publicity for the title. Some of the entries take the unique spirit of the game and [...]
Capcom: Multiplayer is no longer an optional extra
Posted by Mark Cullinane in News on 21. May, 2009 | 0 Comments
We all play games for slightly different reasons.
Some of us only play Final Fantasy or Metal Gear Solid, allowing ourselves to become engrossed in complex and lengthy single-player experiences, with deep storylines, intriguing mythology and endless levelling-up (in the former case) or interminable cut-scenes (in the latter case). I jest.
Others love the simple thrills of [...]








