Hands-on: FIFA 11
Posted by James Dilks in Console, Hands-on impressions, PS3, Previews, Xbox 360 on 24. Jul, 2010 | 0 Comments
Having reinvented FIFA in its 2009 edition, and refined it well last year, the fact that David Rutter’s first utterance on FIFA 11 included that second R-word wasn’t surprising. It’s understandable that refinement is a key word, after all we’re constantly reminded of FIFA 10’s Metacritic score. It also shouldn’t surprise that EA present their [...]
Preview: Child of Eden shows Kinect can do more than just Wii clones
Posted by Chris Evans in Console, E3 2010, Gaming, Previews, Xbox 360 on 23. Jun, 2010 | 0 Comments
While Microsoft’s press conference left me entirely unconvinced by Kinect, Ubisoft’s conference peaked my interest within seconds. Watching Tetsuya Mizuguch stood in front of Kinect was like watching a conductor in front of an orchestra. After all the promotional videos from Microsoft showing Minority Report levels of control, finally here is something showing what the [...]
Move’s Sorcery looks to trump Wii’s Skyward Sword
Posted by Chas Guidry in E3 2010, PS3, Previews on 22. Jun, 2010 | 0 Comments
Sorcery, a high fantasy action title in development by Sony Computer Entertainment for PlayStation Move, looks like the kind of game expected to flood the Wii’s library before players realized how limited the system’s motion control was when it first launched. But unlike Wii, it appears Move will launch as the most accurate motion control [...]
Eyes on: Professor Layton and the Eternal Diva, the most faithful videogame movie in history
Posted by Chris Evans in DS, Gaming, Handheld, News, Previews on 29. May, 2010 | 4 Comments
It’s not very often that the words ‘movie based on a game’ result in something that does the original justice. Those of us gathered in the lobby of the British Film Institute seemed to share a feeling of not knowing quite what to expect from the somewhat bewilderingly titled Professor Layton and the Eternal Diva. [...]
Hands-on: Project Natal impresses, brings us to our knees
Posted by Mark Cullinane in Console, Hands-on impressions, Previews, Xbox 360 on 26. May, 2010 | 7 Comments
Ever since Microsoft caused quite the stir at E3 last year with their swish promotional video showcasing the capabilities of their new motion-control apparatus for the Xbox 360, gamers everywhere have been clamouring to experience it for themselves to see if the much-touted technology is really up to snuff or whether it’s all a bit [...]
Groupthink: Crysis 2
Posted by Mark Cullinane in Console, Hands-on impressions, PC, PS3, Previews, Xbox 360 on 22. May, 2010 | 0 Comments
Crysis, we’re told, is the nanosuit. Forgetting that plenty of other
protagonists are clad in bespoke GM leisurewear, perhaps it’s just
that Crysis doesn’t have any other qualities? Nevertheless, as
Crytek’s Clint Dempsey lookalike told us, players tend to combine
their superpowers in three distinct ways. Using the jump and cloak
powers lets players play as Predator, the character in [...]
Opinion: EA declare war on decency with new Medal of Honor
Posted by Mark Cullinane in Console, Interviews, Opinion, PS3, Previews, Xbox 360 on 13. May, 2010 | 10 Comments
Mark cries foul on Electronic Arts’ gung-ho foray into a currently ongoing real-life war with their new Medal of Honor series reboot.
Hands-on: Blur multiplayer Beta
Posted by Chris Evans in Featured, Previews, Xbox 360 on 12. Mar, 2010 | 0 Comments
Blur can be described in five simple words – Mario Kart with real cars. And that’s all you really need to know. The visuals may be vastly different, but the gameplay is near identical. The handling of the cars is suitably unrealistic, with only one or two corners per track requiring use of the brakes. [...]
Hands-on: ModNation Racers Beta (PS3)
Posted by Mark Cullinane in Featured, Hands-on impressions, PS3 on 24. Jan, 2010 | 0 Comments
“Mario Kart without the charm” was the snap judgement of my younger brother as he watched me slip-sliding around ModNation Racer’s circuits, struggling to get used to the powersliding mechanic. It was a comment that made me smile- there’s certainly a ring of truth to it- but after properly getting to grips with the beta [...]









