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  2. Jonathan M

    Jan 24th, 2010

    Interesting points but I think you’re missing a distinction between criticism ‘tout court’ and academic criticism.

    For example, in film writing circles, a body of critical thought emerged prior to the appearance of academic film studies. A niche was created and that niche survives today. In fact, most of the output of film studies writers (jargon ladened and intensely theoretical) is of interest only to other film studies academics and generally has no real role in shaping how people perceive the actual films.

    Game writing faces a challenge in that academics have started to stick their nose into game writing. Hence the emergence of theory and talk of ludonarrative dissonance. However, as film writing demonstrates, you can have good critical writing without academic jargon and without the concerns of the academy dictating procedures. There is a space for intelligent critical writing about games that has little or no theoretical elements to it.

    So I think there’s a distinction there and I think the beginning of this piece at least glosses over it.

  3. James Dilks

    Jan 24th, 2010

    Thanks for taking the time to comment, Jonathan. You’re right, I have glossed over that distinction, I suppose I was trying to point out the idea that criticism as a defining term for certain types of writing does have a confusing array of meanings, across all media. Mentioning film so briefly and offhandedly was probably a mistake, too.

  4. [...] in touch this week to point us towards this piece by James Dilks at No Added Sugar asking ‘Do We Need Criticism?‘ — to which my own response would be a resounding [...]

  5. Erik Hanson

    Feb 3rd, 2010

    Always glad to have another voice join the fray, Jonathan!

    And while I very much love that we have a two-word term for “when the game’s story doesn’t jive with the mechanics,” I’ll admit that “ludonarrative dissonance” is certainly the kind of jargon that makes it hard for a relative outsider to join the discussion. I struggle between my appreciation for the idea and the knowledge that the term creates a sort of exclusivity. I suppose that’s related to the way a lot of the Critical Distance-related folks (mostly a collection of Twitterholics who also blog) straddle the line between academic criticism and the more mainstream news/previews/reviews crowd.

    As the GameCritics troupe may inform you, I’m a bit of an elitist in these groups because I wish there were more separation from reviewers. But then, reviews are easier to write and to sell, so I can hardly blame those who depend on review writing to put food on the table.

  6. Erik Hanson

    Feb 3rd, 2010

    (Oops) Glad to have you join, too, James!


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